Demo v. 0.2.9 released

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Release notes

  • Now you can choose whether you want to focus your training on attack or defense when sparring
  • Added an Attribute based event if the main character is a Tesserarius
  • Added a new random event when collecting supplies in a settlement
  • When the main character is leading a foraging party, any increase in the collected supplies should be more apparent
  • Added several small improvements to the engine

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Demo v. 0.2 released

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Release notes

  • Added the battle of Baecula
  • Added 3 random events
  • Added 2 random encounters
  • Changed how the Recover action works after suffering an attack: now the penalty is reduced for each subsequent attempt
  • Improved the save/load implementation
  • Changed some Morale and Virtue shifts
  • Fixed a few minor bugs

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